Eve Vanguard - Environments

I have the absolute pleasure of showing some of the work I was involved in for EVE Vanguard. I worked as an environment artist on the biome team focusing on photogrammetry, creation of rocks, organic assets, set dressing and world building. A huge shout out to my wonderful team here at CCP London, some of whom I have linked below, check them out!

Biome Team

https://www.artstation.com/stephenpietrusiak
https://www.artstation.com/mattsouthall
https://www.artstation.com/nes0815

Wreckage Team

https://www.artstation.com/daria_odnorogova
https://www.artstation.com/macer
https://www.artstation.com/dennislukat

Art Direction

https://www.artstation.com/bencottage
https://www.artstation.com/theartfulldodger

Concept Artists

https://www.artstation.com/hectormateo
https://www.artstation.com/jon
https://www.artstation.com/alihai
https://www.artstation.com/biggz

Lighting Artist

https://www.artstation.com/zachhewett

Tech Art

https://www.artstation.com/hbjornsdottir
https://www.artstation.com/lukasboonen
https://www.artstation.com/peterskager

VFX

artstation.com/kahll

Level Design

https://www.tylerlamon.com/
https://liamephillips.wixsite.com/liam-phillips
James Cook (Level Designer)
Tyler Sharpe (Senior Level Designer)